Category Archives: Technology

LCD Native Resolution and Games

I’ve been thinking of my next PC. It will be a beast all around, and totally more than I need, but on par with what I want. One of the components on this mythical system is the Dell 3007WFP, a 30″ LCD monitor.

Everyone knows bigger is better. Ok, yes, except for penis size (you heard Shannon Doherty in Mallrats, a good size means small). But for monitors, 30″ has to be better than 24″, right? Well, maybe.

The problem is something called “native resolution”. That’s tech talk for, “if you use a different resolution, it will look shitty”, at least in comparison. And you didn’t shell out all that money to look at something with subpar clarity. You can usually switch to a lower res in an even multiple. In other words, if the native resolution is 1280 x 1024, you can cut that to 640 x 512 and still have it look good. You’re now using four pixels to represent one, so it’s still a square.

You might be asking yourself, “Why would I want fewer pixels? We just established that more is better!” And if you live in the 2D world, you’re probably right. Watching movies, surfing the web, reading email – no big deal.

But most games create a 3D world, and that world is computationally intensive, and that intensity is resolution-dependent. The higher the resolution, the harder your graphics card has to work. A couple years ago I bought a Radeon X800 Pro graphics card, which was definitely high-end at the time ($400 retail [1]). I bought it to play World of Warcraft at high resolutions. The game played fine for a while, but eventually it would sputter and stall and crash. Maybe 15-20 minutes into it [2]. Then I upgraded damn near everything else, but it still crashed. Obviously, the good folks at Blizzard wouldn’t provide a resolution choice that was impossible to play with state of the art equipment. And if they did, well, their tech support people would tell you right away. “Lower your resolution! That setting is for hardware that hasn’t been invented yet!” Well, I never heard that, but maybe that kind of honesty only comes after you’ve fetched all their rocks. I finally broke down and lowered the resolution and some effects, and voila, it ran smoothly for hours. Same thing happened with Oblivion.

Oh, when I say high resolution, we’re talking 1280 x 1024, not 1600 x 1200. 1.3 megapixels. My card maxed out at about 1024 x 768, less than .8 megapixels.

In other words, nowhere near the 2650 x 1600 native resolution of the Dell 3007WFP. Simple math puts that at 4.24 megapixels, more than 5 times the max res. of the X800. The card is now 2 years old, understood, but it’s still not bottom of the barrel. Even so, let’s discount it. Let’s look at the awesomest card on the market, the GeForce 7900 GTX SLI. $470 on PriceGrabber.com. According to the VGA charts at Tom’s Hardware, that card only gets 20 FPS on the benchmark for Oblivion run at 1600×1200 with everything on, in an outdoor scene (very common in that game). I don’t know if that’s single or dual card setup, but they also say that an extra card only buys you a 30-40% boost. And remember, while 1600×1200 may sound high (and it is!), it’s less than half of 2650×1600! Assuming the complexity scales linearly with resolution [3], you’d need a card 3 times more powerful than the best card available. And probably a stronger CPU, too. And that’s on a game released months ago. What happens when you try to run future games, using DirectX 10? You’re probably stuck running in 1325×800, if that resolution is even offered by the game. Most likely, you’re in a crappy looking non-native resolution, just so you can get the game to run. What a waste!

Luckily, there aren’t any games driving me to build this beast, not even the upcoming Neverwinter Nights 2. Alas, the original plan of waiting for Diablo III is still in effect. I’ll have to find something else to waste stupid amounts of money on. Perhaps a bigger penis…

Update:

I thought I was wrong, but I was mistaken. I thought I might not be throwing enough money at the problem. Well, Tom’s Hardware’s $10,000 PC – with quad SLI (that’s four videocards bridged together) – gets less than 18 FPS on Oblivion outdoors. Granted, it does well on all their other game tests, but I don’t want to play those games! Check out Tom’s PC anyway, it’s an interesting read.

[1] Amusing story about that. Friend went to a major electronics store, let’s call them Pommes Frittes, or Fri’s for short. Wanted a Radeon 9600 with DVI for his pricey Apple LCD. It’s on sale for $130, but when he goes to buy it, it rings up as $400. He points out the price tag and the sale sign to the cashier, who agrees and charges him the marked price. He goes home. He opens the box. Inside: another box. This one says Radeon X800. It’s price tag says $400. Clearly, some shennanigans going on at Fri’s, probably a warehouse guy setting himself up for some extra take-home pay, which my friend inadvertently thwarts. But it’s win/win, as I buy it off him for $250. Huzzah!

[2] If you know the game, it also happened as soon as I took a gryphon ride.

[3] This is a really big assumption, but I have a hunch I’m being lenient.

Cool software

I saw this clip of a program called ASSIST (MIT) which is used as a design aid for mechanical applications.
Probably old-news to some Crack Team members, but the clip just started showing up and I though I’d share.

http://thatvideosite.voxcdn.com/core/3406/mit_digital_drawing_board.wmv

I’m told that Microsoft has a “Physics Illustrator” that works the same way.
Anyone have any experience with this kind of software?

Make love not Warcraft.

I haven’t watched South Park in about 8 years, but last night I was flipping through channels and stopped dead on what I thought was some sort of game demo.
Turns out it was a South Park episode all about the game “World of Warcraft” and since I know some Crack Team members are into this, I had to watch it. Much of the episode includes actual gameplay.

The story line goes: There is this high level player going around killing characters for no reason. I guess that normally characters have to accept a duel before risking their characters’ lives? Well this guy is such a high level that he overrides this rule.

The staff at Blizzard Entertainment is worried because the guy can “kill” administrators’ characters, so even they can’t stop him.

Cartman and the gang figure that if they spend every waking hour for months on end (in hiding) they might reach a level high enough for the four of them to defeat him.
Can the gang of four, with the help of Stan’s dad(a noob) and Blizzard’s banned “Sword of a Thousand Truths”, defeat the serial killer?

Quotes from the show:

Blizzard staff: What kind of person would do this?
Blizzard President: Only one kind. Whoever this player is, he has played World of Warcraft nearly every hour of every day for the past year and a half. Gentlemen, we are dealing with someone here who… had absolutely no life.
Blizzard staff: How do you kill… that which has no life?

[think about that for a minute]

Blizzard staff: There are over seven million people who log on to World of Warcraft! Are you telling me all those people’s characters are going to die, and there’s nothing we can do to save them?
Blizzard President: Yes. And it won’t be long before everyone gets really really frustrated and stops playing altogether. Gentlemen, this could very well lead to the end of the World…… (of Warcraft).

Cartman:[Trying to convince others to join his cause.] If you had a chance right now to go back in time and stop Hitler, wouldn’t you do it? I mean, I personally wouldn’t stop him because I think he was awesome, but you would, right?

The Conversation, The Series

Coppola and company will be turning The Conversation into a television series. It will pick up where the movie left off, so put that into your Netflix queue. From Variety:

Producer Tony Krantz (“24”) is teaming with scribes Christopher McQuarrie (“The Usual Suspects”) and Erik Jendresen (“Band of Brothers”) to turn Francis Ford Coppola’s “The Conversation” into a weekly series for ABC.

This is great news for team members of The Crack Team, which made this an official CT Classic Movie long ago. I think this is a great crew to make it happen, judging by their body of work (although I didn’t watch Band of Brothers). I’m just curious who will star. Hackman is 76, so that might be a bit of a stretch. But we’d need a gruff, everyman for the part. Any suggestions?

Playstation 3 Delayed, Cut Back

Sony announced that the PS3 will be delayed in Europe, and cut U.S. Christmas shipments in half. Add to this it will cost $500-600, versus $300-400 for XBOX 360, and >$250 for the Nintendo Wii, which confirmed it’s shipping on time. Apparently there are technical and/or supply problems with the Blu-ray components. Getting a Blu-ray player with your console is decent, but I haven’t seen a $600 console since Neo-Geo. Are they gonna have $130+ games, too?

Nighttime Golf: It’s not just for blind people anymore!

Recently, my addiction to golf has been getting worse. I now play during the week twice in addition to going to the range several times to practice. Since I am not able to get out to the course until after I put in a 10 hour day at work, it starts to get dark by the time we get to the end of a round. Even though one of the courses I play at is lighted, the amount of illumination between the tee and the green leaves quite a bit to be desired. The greens are generally well lit, so if you hit the green every time you will have no problem finding your ball. However, if I was capable of hitting the green every time, my co-workers would have single word names like �Tiger� and �Vijay�. A few weeks ago I was playing with a random golfer who had a ball that would start blinking when you hit it. This was the product I was looking for! It�s just too bad I didn�t ask him what the name of it was or where he got it.

The next day I ran out to the local Golfsmith and the salesman at the counter, after laughing at me, explained that he had never heard of it. He also commented that he didn�t think the balls would spin very well. Not wanting to sound like a total noob I just smiled and said, �yeah, you�re probably right�. I more or less understood what he meant but I am certainly not a good enough golfer to care how much a ball spins or even to know what to do with said spin. Besides, when you can�t see more than 10 feet in front of you without a flashlight, does it really matter how much your golf ball spins? I think not. Since I pay for the holes whether I play them or not and generally don�t even bother keeping score, the whole point here is to try to get those last few holes in rather than simply going home. I then took my search to where I should have gone in the 1st place� the internet.

Enter the Twilight Tracer (www.twilighttracer.com). This ball is designed to start flashing a very bright red once you hit it so you can find your ball in the dark. It is an 80 compression ball with a multilayer surlyn cover and is the same weight and size as a regulation ball. I ended up with the 3 pack which goes for about $28 depending on where you find it (I was only able to find it online). It is a touch on the pricey side for me but in the grand scheme of things in the golf world probably not that expensive. The balls last for about 40 hours so, since they blink for roughly 5 minutes at a time, that means you can hit it about 480 times. I was worried that a decent amount of the lifespan of the ball would be lost to getting knocked around during shipping but when I got the balls home and tested one, merely dropping it did not set it off. In fact, it took a moderate amount of force to actually get it blinking, though nothing compared to the force generated during a full golf swing. I feel confident I will get my money�s worth out of each ball.

On the golf course, the 1st one I pulled out of the box to hit made a nice �thwack� sound as it hit a tree off to the right side of the fairway but, unfortunately, there was no blinking involved before it hit the tree. It was a defective ball and amazingly wasn�t one of the two that I had tested at home. I sent a quick email over the weekend to the company that makes them and they got back to me 1st thing Monday morning asking me for my address so they can ship me a replacement ball, no questions asked. They will have my business in the future just for that. On the next hole I tried a different ball (after throwing it into the ground first to make sure it worked) and this time I hit a nice shot right down the middle of the fairway and onto the edge of the green. I could see the ball in the air the whole time (which is VERY cool!) and could easily see it sitting on the green from about 175 yards away. In fact, on a later hole I hit the ball about 225 yards and to the right of the fairway into some 1� thick rough and could still see it from the tee box. While I have no real way of comparing the spin rates of this ball to a regular ball, it did seem to bite into the green fairly well and it left a pretty good ball mark, although, the greens were very soft and starting to get soggy from dew so maybe it had nothing to do with the spin.

The two differences between the tracers and a regular ball that stood out the most was the lack of distance and the very different feel off the club face. Using a metal wood with a graphite shaft I couldn�t really feel a difference but you could hear a much different sound with the tracers than with a regular ball. With an iron and a steel shaft you can feel the difference in your hands in addition to the different sound. The ball �feels� much harder than the balls I typically use (Nike Precision Power Distance � Super Soft) but that could be just due to the fact that the Nike�s only have a 60 compression core and a soft cover. There was also a definite lack of distance with the tracers over my regular ball using everything from my driver to my 60� wedge. What it boiled down to is that I had to take one club more than I normally would (or a harder swing on a short pitch) in order to get the distance I needed. I have only played one type of ball in my short career so I am not sure if the difference I see is simply due to the balls I use or due to the characteristics of the tracers. The difference was enough that on my shorter approach shots I switched to a regular ball since my aim on such shots is pretty good. I did not try to putt with these balls but my guess is that I would not like it. I saw that the company is coming out with a ball specifically for putting but they don�t have much information on it other than the fact that it comes in different colors.

All in all, I consider this to be a great product at a reasonable price and have already recommended it to several of the people I golf with. I am sure that as I play on the course in the evenings I will start to get more and more people asking me why my balls are blinking.

Now, if only something could help me find my balls in the daytime��.

Gamefly = Superfly

The marketing people at Gamefly probably are trying to figure out how to send me a check for that one, but anonymity is far too important for an ass like me to give up contact info on a public forum. Instead, I would ask that they donate the money to a young aspiring nurse, cuz the world needs more nurses. I suggest going to a local strip club, cuz I met a bunch of ladies there who were going to college to be nurses, naughty, sparkly nurses.

If you own an XBOX 360, with the exception of Call of Duty 2 and Elder Scrolls: Oblivion, I haven’t found a single other came that required more than a few days of my time to be finished with them. In the 3 weeks I had Oblivion with Gamefly I saved an assload of cash (though I am sure I will buy a used copy some day to play it again). For all the other games I got on Gamefly, there was not a single one that had any replay value in my opinion. Most of them I would have actually been quite mad about if I had purchased them at full price. Before Gamefly I researched purchases quite a bit, and was much more cautious with the games I tried, so on the plus side I guess, I tried some games that I would not have considered otherwise, and, of course, they sucked.

This is leads me to what really what makes Gamefly rock. See, most reviewers are soulless whores of the gaming industry. Then only decent reviews I have read in quite a while were at Penny-Arcade, while reading their comics. Seriously, their comics are one of the only sources of decent game reviews I have found, which is kind of like watching the daily show for news. For some reason, the idiots at all the major game sites figure you won?t remember the steaming pile of crap that they gave an 8.5 out of 10 to when you are reading their next ?review?.

The bottom line with Gamefly is that it saves a ton of cash. For $15 a month, I avoid buying $60 games. Simple math is that in 4 months I have spent what it would have cost for a single game, but I played 10 of them, which would have put me back $600. I would have played fewer games if some of them had been a bit better, but that hardly makes the service less compelling. The only ?downside? of Gamefly is that it is a bit slower than NetFlix, but then I live like 40 miles from a regional NetFlix center, so I usually have single day shipment from them (yes, I send a movie on Monday, it gets to them Tuesday, and I get my next one on Wednesday, which is pretty cool).

In the extended entry (if it works) are some mini-reviews from some of the games I played from Gamefly (not all were for the 360, but I need to fill in between their release schedule):
Continue reading Gamefly = Superfly